New features in ver 2.1.19
Note: Programs created with this version should not be opened with 2.1.9 and earlier versions.
1. Objects with a Japanese theme
Added objects with a Japanese theme, and related motions.
- Four kinds of swords (Musashi, Wakizashi, Tanto, Shinai)
- Two backgrounds (Edo, Room(Edo) )
- Ten motions (slash, dodge, hit, fall down)
2. Added collision detection to equipment
Added collision detection to swords and other equipment. The relevant new instructions are as follows.
[Event] When [ ]’s [ ] equipment hits [ ]
Execute the program when the character’s equipment touches an opponent.
[Event] When [ ]’s [ ] equipment hits [ ] group
Execute the program when the character’s equipment touches an opponent group.
[Action] [ ]’s equipment position [right|left] collider [on|off]
Sets a collision detection on the equipment. (Which hand holds the equipment, detection on|off)
* You can see how to use in the labs No. 7 and No. 8 of “New Features”.
3. New font
A new font has been added that can be used to display GAME CLEAR, GAME OVER, etc. The border and fill colors can be changed.
To use this font, use the following instruction
[Script] Display [ ] in [ ] Color [ ] Outline [ ] Size [ ]
* You can see what it looks like in the lab of “New Features”.
4. New videos added to “Let’s create with videos“
Added 9 videos to “Complete story video” and 12 videos to “Series video”.
“Complete story videos” create one game for each episode.
”Series videos” will create one game throughout the series.
5. Customize the display of hint items
You can now change the name of each item in the hints and save it as your favorite.